Quote URL: http://pcp.lanl.gov/cybspace.html
In the article of Dyson et. al (1994), they mentioned that the introduction of new technology and new products creates the potential for dynamic competition between and among technologies and industries. In the old times, the only way for peoples to read news is through newspaper. But in the society today, there are varieties of ways for us to know about the latest news. For instance, broadcast radio and TV news, online news, phone application news, traditional newspaper and so on. According to Salwen, Garrison and Driscoll (2005), most of the television and radio stations, magazines, newspapers and all sort of publication have a presence online due to millions of web users read news on the Internet everyday (as cited in Dimitrova & Neznanski 2006). As we could see, the news industry in society today is very competitive, each seeking to find the best way of serving customers’ needs. All the organizations are facing dilemma as well due to more people consume news online nowadays. Grabowicz (2012) revealed that organizations facing difficulties in reallocating resources to attract new readers and viewers while they are still trying to hold on to their existing, and usually aging, print or broadcast audiences.
According to Dyson et. al (1994) as well, “cyberspace can be one of the main forms of glue holding together an increasingly free and diverse society”. This is truly applicable to teenagers in today society. Social media today provides us an opportunity to keep closer with our friends and family. Besides, smartphones come with many different applications for us to chat as well such as whatsapp, line, wechat and others. All these social media and applications allow us to keep in touch with peoples all the time. Besides, it enables us to chat with our overseas friends and family as well. Dyson et. al (1994) also discussed that the creation of “electronic neighbourhoods” bound together not by geography but by shared interests. People get together not by staying near to each other but with their common interest. For instance, those who like online gaming are able to know many people from all over the world when they are playing certain games. In cyberspace, we able to know many unknown people from all over the world by having the shared interest.
Dimitrova, D & Neznanski, M 2006, Online journalism and the war in cyberspace: A comparison between U.S. and international newspapers. Journal of Computer-Mediated Communication, 12(1), accessed 29/8/2012, http://jcmc.indiana.edu/vol12/issue1/dimitrova.html
Grabowicz, P 2012, Print and Broadcast News and the Internet, accessed 29/8/2012, http://multimedia.journalism.berkeley.edu/tutorials/digital-transform/print-and-broadcast-news-vs-internet/
Dyson, E, Gilder, G, Keyworth, G & Toffler, A 1994, Cyberspace and the American Dream: A Magna Carta for the Knowledge Age, accessed 29/8/2012, http://www.pff.org/issues-pubs/futureinsights/fi1.2magnacarta.html